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Buffer.copy - buffer - Node documentation
method Buffer.copy

Usage in Deno

import { type Buffer } from "node:buffer";
Buffer.copy(
target: Uint8Array,
targetStart?: number,
sourceStart?: number,
sourceEnd?: number,
): number

Copies data from a region of buf to a region in target, even if the targetmemory region overlaps with buf.

TypedArray.prototype.set() performs the same operation, and is available for all TypedArrays, including Node.js Buffers, although it takes different function arguments.

import { Buffer } from 'node:buffer';

// Create two `Buffer` instances.
const buf1 = Buffer.allocUnsafe(26);
const buf2 = Buffer.allocUnsafe(26).fill('!');

for (let i = 0; i < 26; i++) {
  // 97 is the decimal ASCII value for 'a'.
  buf1[i] = i + 97;
}

// Copy `buf1` bytes 16 through 19 into `buf2` starting at byte 8 of `buf2`.
buf1.copy(buf2, 8, 16, 20);
// This is equivalent to:
// buf2.set(buf1.subarray(16, 20), 8);

console.log(buf2.toString('ascii', 0, 25));
// Prints: !!!!!!!!qrst!!!!!!!!!!!!!
import { Buffer } from 'node:buffer';

// Create a `Buffer` and copy data from one region to an overlapping region
// within the same `Buffer`.

const buf = Buffer.allocUnsafe(26);

for (let i = 0; i < 26; i++) {
  // 97 is the decimal ASCII value for 'a'.
  buf[i] = i + 97;
}

buf.copy(buf, 0, 4, 10);

console.log(buf.toString());
// Prints: efghijghijklmnopqrstuvwxyz

Parameters

target: Uint8Array

A Buffer or Uint8Array to copy into.

optional
targetStart: number = 0

The offset within target at which to begin writing.

optional
sourceStart: number = 0

The offset within buf from which to begin copying.

optional
sourceEnd: number = buf.length

The offset within buf at which to stop copying (not inclusive).

Return Type

number

The number of bytes copied.

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