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GPURenderBundleEncoder - GPU - Web documentation
class GPURenderBundleEncoder

Properties

label: string

Methods

draw(
vertexCount: number,
instanceCount?: number,
firstVertex?: number,
firstInstance?: number,
): undefined
drawIndexed(
indexCount: number,
instanceCount?: number,
firstIndex?: number,
baseVertex?: number,
firstInstance?: number,
): undefined
drawIndexedIndirect(
indirectBuffer: GPUBuffer,
indirectOffset: number,
): undefined
drawIndirect(
indirectBuffer: GPUBuffer,
indirectOffset: number,
): undefined
insertDebugMarker(markerLabel: string): undefined
popDebugGroup(): undefined
pushDebugGroup(groupLabel: string): undefined
setBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsets?: number[],
): undefined
setBindGroup(
index: number,
bindGroup: GPUBindGroup,
dynamicOffsetsData: Uint32Array,
dynamicOffsetsDataStart: number,
dynamicOffsetsDataLength: number,
): undefined
setIndexBuffer(
buffer: GPUBuffer,
indexFormat: GPUIndexFormat,
offset?: number,
size?: number,
): undefined
setPipeline(pipeline: GPURenderPipeline): undefined
setVertexBuffer(
slot: number,
buffer: GPUBuffer,
offset?: number,
size?: number,
): undefined
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